

The second step is to rename the saveDir. After decompression is complete, you should be left with a file in the saveDir. Some compressed files may require a specific archiver in order to uncompress the file(7zip is your best bet). This is done on Windows by right-clicking the file and clicking 'extract all'. If the shader cache is compressed, you must first decompress(unarchive/extract) the file. Others may have compressed the file so that the download is faster. Some users may have given out the original saveDir. The first step is to determine what file-format the file is in after you have downloaded it. Q4: I just downloaded a shader cache, but what do I do with the file? If the file name does not match, simply rename the file to match the saveDir string of your game. When downloading a cache for your game, make sure the name of the file matches the saveDir for your game. When you open up your game in cemu, you will see the saveDir string for your game listed in title bar of the window. These text strings are referred to as a saveDir(save directory). Shader caches are found in \shaderCache\transferable\ Q3: In my transferable folder, all I see are files with random text strings.

Instead, you will be able to play without stuttering, given that you either have your own shader cache, or that you have downloaded a shader cache from another user.

This means that after each update to the emulator, you will no longer need to rebuild up your shader cache from scratch for each of your games. The caches are also transferable between users. Q1: What is this 'transferable shader cache' thing?Īs of update 1.7.0 to cemu, shader caches are transferable between newer updates of the emulator. Q8: How do i find out which shadercache file number matches my game.Q7: How do i compress my files before uploading?.Q6: How can I tell the size of my shader cache? How will I know if my shader cache is partial or complete?.But when compiling is complete, my game still stutters.

Q5: When I open my game with my new shader cache in place, I see the "compiling shaders" screen with a bigger number.Q4: I just downloaded a shader cache, but what do I do with the file?.Q3: In my transferable folder, all I see are files with random text strings.Q1: What is this 'transferable shader cache' thing?.Credit goes to /u/HoDANG_Jr For this incredible FAQ
